Heroes Reborn: Enigma/puzzle solutions

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Enigma puzzle solutions
Enigma.jpg

Following are level-by-level puzzle solutions for the mobile game Heroes Reborn: Enigma.

Levels:
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Puzzle Solutions

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Level 1: Genesis

  • After Dahlia enters the chamber, swipe up to look at the control booth.
  • Tap on the three lighted squares to move to them. After the second square, Dahlia may need to turn around and face the third square. Do this by swiping to the left or the right.
  • Tap on each platform to jump on each one. After the first one, Dahlia may need to turn and face the rest of the platforms by swiping left.
  • Tap on various places on the walkway until Dahlia exits the chamber.

Level 2: Taking Hold

  • Enter the chamber.
  • Step on top of the pressure plate.
  • Step off the plate so Trevor Mason will talk. A red box will drop.
  • Use telekinesis to lift the box by simply tapping on the box. Dahlia may need to walk forward a little until the red box is outlined and able to be lifted.
  • Turn around and walk towards the pressure plate.
  • When close enough to the pressure plate, drop the box by holding the center of the screen (there is a circle and a dot inside) for about one second (until the circle becomes larger), and then swipe down. The box will drop on the pressure plate and the door will open.
  • Walk through the door to exit the chamber.

Level 3: Throwing Caution

  • Enter the chamber.
  • Walk onto the platform that is near the high door (between the entrance and the exit)
  • Wait until a box drops. Use telekinesis (which Dahlia calls "TK") to pick it up.
  • Throw the box by holding the center of the screen, waiting until the circle gets larger, then swiping up. Be sure to aim the box towards the pressure plate in the middle. The box will land on the plate and the platform Dahlia is standing on will rise.
  • Turn to the left, jump up to the higher platform, and exit the chamber.

Level 4: Giving Pause

  • Enter the antechamber. When the red door opens, enter the hallway.
  • Step on the pressure plate. Step off the plate until the technician talks and introduces time slow.
  • Step back on the pressure plate. The door will open.
  • Tap the stopwatch to slow time.
  • Walk out the door. Do this quickly before the door closes.
  • Walk down the next hallway and enter the chamber.
  • Step on the pressure plate.
  • Make sure Dahlia is in time slow mode (by tapping the stopwatch), and exit the building. Do this by tapping on the ground and around the corner until Dahlia leaves the walkway. Move quickly so Dahlia exits the chamber before the door closes.

Level 5: Combining Strengths

  • Enter the chamber.
  • Stand on the pressure plate at the bottom of the room. A door on the right will open.
  • Use TK to pick up the box on the other side of the door.
  • Turn to the left and walk up the platform.
  • Drop or throw the box onto one of the pressure plates.
  • Stand on the other pressure plate.
  • Use time slow and exit the chamber.
  • Enter the next chamber.
  • Stand on the pressure plate at the right.
  • Use time slow and walk towards the red door at the other end of the room. There is a box inside. Use TK to grab the box.
  • Drop or throw the box onto one of the pressure plates on the right, and stand on the other pressure plate.
  • Use time slow and exit the chamber.

Level 6: Ripples and Waves

  • Enter the chamber.
  • After Dahlia and Trevor Mason speak, the walls will start to close in.
  • When prompted, use time shift to jump from 2008 to 2014.
  • A door on the opposite Dahlia will fall. Walk through it. Time shift back to 2008.
  • After Trevor talks about the Gemini Formula and Cassandra, enter the next chamber. Follow the hallway down to exit the chamber and enter Level 7.

Level 7: Getting Somewhere

  • Enter the chamber.
  • Jump onto the first, second, and third platforms, and then jump onto the ledge near the red door.
  • Time shift to 2014, and use TK to grab the box that is on the third platform.
  • Time shift back to 2008, and walk to the edge of the ledge.
  • Throw the box onto the pressure plate and the door behind Dahlia will open.
  • Walk through the door and exit the chamber.

Level 8: Simple Answers

  • Enter the chamber and drop to the lower level.
  • Time shift to 2014, and use TK to pick up the box
  • Walk into the open room on the left and time shift back to 2008.
  • Drop the box on the pressure plate. The door will open and a platform in the other room will lower.
  • Go to the other room and stand on the pressure plate. Another door to the left will open.
  • Use time slow and exit the chamber before the door closes.

Level 9: Incredibly Fast

  • Enter the chamber. Use TK to pick up the box to the right.
  • Use time slow and throw the box on the pressure plate at the left.
  • While waiting for the box to land on the pressure plate, time shift to 2014 and run across the runway to the center platform.
  • Time shift back to 2008 and wait at the center platform until the box lands on the pressure plate. When it does, the rest of the runway will move and the door at the end will begin to close. Because Dahlia has used time slow, these will happen very slowly.
  • As soon as it is possible, run across the moving platform and exit the chamber through the door before it closes.

Level 10: Impossibly Difficult

  • Enter the chamber and head to the left.
  • Climb the stairs and step on the pressure plate. A door to the left will open.
  • Use TK to grab the box inside the door.
  • Use time slow and throw the box straight up at the ceiling to hit the pressure plate. A door to the right will open.
  • When the door to the right opens, use TK to grab the box inside. Dahlia will have to act quickly because the box that was thrown at the ceiling will fall and the door will close.
  • Turn to face the other side of the chamber where the three platforms are. Move about halfway across the room toward the platform on the left.
  • Throw the box to the pressure plate. The red wire will turn blue.
  • Go back and use TK to grab the box that was thrown at the ceiling.
  • Climb the other stairs to get to the platform at the right.
  • Stand on the pressure plate. A second wire will turn blue.
  • While standing on the pressure plate, make sure time slow is being used, and throw the box at the ceiling to hit another pressure plate.
  • While the box is rising in the air, time shift to 2014, and jump across the rubble to get to the middle platform where the door is.
  • Time shift back to 2008. When the box hits the ceiling, the door will open (but will close quickly since the pressure plate is on the ceiling). Walk through the door to exit the chamber.

Level 11: New Fences

  • After Dahlia and Cassandra speak, enter the chamber.
  • After Trevor Mason speaks, time shift to 2014. Drop to the lower level. (A joystick may need to be used.)
  • Go to the empty room on the other side of the chamber, under the chain link fence.
  • Time shift back to 2008 and use TK to pick up the blue box.
  • Drop the blue box onto the pressure plate. The red box is already there, so it may need to be moved so the blue box can fit on the pressure plate.
  • Use TK to pick up the red box, but leave the blue box on the pressure plate.
  • Time shift to 2014 and leave the little room. Head to the right to the open chasm. Stand as close it as possible. (Sliding with the joystick is helpful.)
  • While holding the red box, time shift back to 2008 and have Dahlia turn slightly until the box blocks the red laser beam.
  • When the laser beam is blocked, drop the box. The bottom laser beam will still be blocked, enough for Dahlia to walk under the top two laser beams.
  • Walk around the red box, under the laser beams, and through the open door to exit the chamber.

Level 12: Blocked Paths

  • Enter the chamber and time shift to 2014.
  • Grab the red box on the left.
  • Walk to the other end of the chamber, to the fallen platform on the left.
  • Stand at the top of the fallen platform and time shift back to 2008.
  • Jump up to the second platform. Look up at the laser and stand as far away from the laser as possible.
  • Use time slow and throw the box at the laser.
  • When the box blocks the laser, jump up to the next platform. Be careful not to run into the box, but on the side of the box where there is no laser. This may take some practice.
  • Turn around and use TK to catch the box as it flies through the air.
  • Time shift to 2014 and enter the little room. Drop the box on the pressure plate.
  • Exit the room, drop off the platform, and exit the chamber.

Level 13: Upstream

  • Enter the chamber. Pick up the red box.
  • Stand on the pressure plate and a door will open. Use time slow and run through the door, still holding the box.
  • Time shift to 2014.
  • Holding the box in front of Dahlia, stand on the far yellow line. Run down the hallway as far as possible until Dahlia is holding the box near the far left wall. Be sure Dahlia is facing the wall, and that Dahlia and the box are in line with the yellow line.
  • Time shift back to 2008 and the box will be blocking the laser.
  • Use the joystick to move sideways to the right.
  • Turn around and throw the box on the pressure plate. A door will open.
  • Walk through the door, go down the hall, and go through the next door.
  • Dahlia will be back by the entrance and the yellow X where the box originally was found. Across from the yellow X, a door is now open. Go through that door and exit the chamber.

Level 14: Jump in Time

  • Enter the chamber.
  • Use TK to pick up the red box.
  • Time shift to 2014, and climb the fallen ramp at the left.
  • While in 2014, jump across to the 2008 platform in the middle. (There should be a white outline of where the 2008 platform is, even though it's not there in 2014). While Dahlia is in midair, time shift back to 2008. The ramp in the middle should appear and Dahlia will land on it.
  • While on the platform, throw the box to the higher platform. It helps to aim the box at the yellow X on the wall.
  • The box will land on a pressure plate on top of the platform (which can't be seen from Dahlia's standpoint). A door will open.
  • Jump off the platform and go through the newly opened door.
  • While inside the small room, time shift to 2014 and walk to the end of the hall, past where the 2008 lasers would be.
  • Time shift back to 2008 and use TK to pick up the box.
  • Time shift to 2014 and walk back to where Dahlia came from.
  • Time shift back to 2008 and reenter the large chamber.
  • Face the closed red door and throw the box onto one of the high platforms. It helps to stand on the red X on the floor and aim at the yellow X high on the wall.
  • The box will land on a pressure plate high on the platform, and the platform will drop, illuminating a wire connected to the door.
  • Stand on the pressure plate on the dropped platform and pick up the box. Throw it on the pressure plate on the other high platform. Again, it helps to aim for the yellow X.
  • The platform will drop and illuminate the other side of the door. The door will open.
  • Use time slow and exit the chamber before the doors close.

Level 15: Leaps of Faith

  • Enter the chamber.
  • Use TK to grab the box that is on the far side of the chamber. The box will come off a pressure plate and many of the platforms will shift.
  • Head to the 1st platform to the left and jump on it.
  • The 2nd platform is sticking out, but only in 2014. While in 2008, jump on the outline of the platform, and time shift to 2014 while in midair. Dahlia will land on the 2014 platform.
  • Throw the box down the pit. Even though Dahlia is in 2014, a new box will land on the pressure plate in 2008 and the platforms will shift.
  • Jump onto the 3rd (invisible) platform and time shift to 2008 while in midair.
  • Use time slow. Use TK to grab the box again off the pressure plate. The platform below Dahlia will shift away, and the 4th platform will appear. While both platforms are halfway in or out, jump to the fourth platform.
  • Jump to the 5th (invisible) platform and time shift to 2014 while in midair.
  • Turn and jump to the (invisible) ledge and time shift back to 2008 while in midair.
  • Throw the box back onto the pressure plate in the middle of the chasm. The door behind Dahlia will open. Walk through it to exit the chamber.

Level 16: Having a Ball

  • Enter the chamber.
  • Stand on the pressure plate near the red door on the opposite side of the chamber. The door will open.
  • Use time slow to go through the open red door.
  • Go up the stairs, though the automatic door, and onto the platform.
  • Jump onto the (invisible) rubble, time shifting to 2014 while in midair.
  • Jump onto the next (invisible) platform, time shifting back to 2008 while in midair.
  • Use TK to pick up the red box. Throw it on one of the pressure plates at the left. The platform near the high red door will drop halfway down.
  • Use TK to pick up the ball.
  • Jump off the platform and stand on the other pressure plate. The platform will drop all the way down.
  • Use time slow to get on the platform. It will rise up halfway.
  • Aim the ball at the box (on the pressure plate) and throw it. The ball will knock the box off the pressure plate and the platform will rise all the way to the top.
  • Time shift to 2014 and walk through the doorway to leave the chamber. Time shift back to 2008.

Level 17: Downhill

  • Enter the chamber. Time shift to 2014.
  • Go down the ramp to the lower level. Time shift back to 2008.
  • Go up the curved ramp to the left. Go across the straight ramp to the other side of the chamber.
  • Time shift to 2014. Climb the rubble to the top of the heap. Time shift back to 2008.
  • Use TK to pick up the ball.
  • Jump to the lower level. (If the ball drops, pick it up again.) Head to the other side of the chamber, up the curved ramp.
  • Aim the ball at the red box on the high platform and throw it. The box will fall.
  • Pick up the ball. Be sure to do this before it falls down a ditch. Time slow may help. If the ball does fall, Dahlia will need to go back up the rubble to get a new ball.
  • Drop the ball. It will roll slowly, but not uncontrollably.
  • Pick up the red box and throw it at the pressure plate on the left.
  • Pick up the ball. Head back to the top level behind Dahlia, up the curved ramp.
  • Stand at the top of the ramp, on the side with the red wire.
  • Drop the ball (don't throw it) down the ramp toward the other pressure plate. (It helps to have Dahlia stand at the edge of the ramp and look straight down.) Use time slow.
  • When the ball hits the pressure plate (it won't be on it for long), the door will open. Go through the door and exit the chamber.

Level 18: Avoiding Gaze

  • Enter the chamber.
  • Time shift to 2014. Head to the left and enter the main room. An "imprint" of the guards will be visible, but it's an imprint from 2008, so they won't be able to see Dahlia.
  • In the middle of the room there are two pressure plates. In 2014, they are still there, but they are destroyed. Stand on the one at the right, more towards the entrance.
  • Wait until both guards are walking away from Dahlia and have their backs toward her. Dahlia should not see their red goggles.
  • Use time slow. Time shift back to 2008 and run towards the door. Be sure to step on the second pressure plate for a moment on the way out. As the first door closes, the second will open. Run out both doors and exit the chamber.

Level 19: Going Up

  • Enter the chamber. Time shift to 2014.
  • Head to the fallen ramp at the left and go up. Head to the right and continue going up.
  • When the guard is walking away from Dahlia, time shift back to 2008.
  • When the guard stops at the other end of the ramp, use time slow, and run across the ramp, careful not to pass the guard.
  • Standing just behind the guard, but off the ramp and on the main platform, time shift to 2014.
  • Go into the little room at the left.
  • Inside the room, time shift back to 2008 and use TK to pick up the blue box.
  • Walk out of the room. When the guard is at the other end of the ramp, use time slow and run across the ramp, but don't pass the guard.
  • Time shift to 2014. Stand on the broken platform to the left.
  • Wait until the guard isn't looking at Dahlia, and time shift back to 2008.
  • Throw the box at the pressure plate on the other side of the chasm. The box will land on the pressure plate, and the platform (and Dahlia) will go up.
  • Time shift to 2014. Walk down the ledge past the guard. Walk as far down the ledge as possible.
  • Time shift to 2008. Look down and use TK to grab the blue box.
  • Walk out towards the left, but only so far that the guard can't see Dahlia. (It might help to time shift back to 2014, and just walk to the edge of the ledge, then time shift back to 2008).
  • Throw the box to the little room on the other side (and a little bit to the left). If aimed correctly (too low and the box will fall down, too high and it will hit the ceiling and then fall down), the box will land on a pressure plate.
  • A door behind Dahlia will open. Go through the door and exit the chamber.

Level 20: Above It All

  • Enter the chamber. Jump onto the first ledge.
  • Jump onto the second (invisible) ledge, time shifting to 2014 in midair.
  • Jump onto the third ledge, and then the platform against the wall.
  • Time shift to 2008. Grab the ball. Throw the ball at the red box behind Dahlia on the high platform.
  • Jump back one ledge and drop to the floor.
  • Pick up the box.
  • Walk to the platform that rises periodically, right next to the pressure plate.
  • Stand on the platform, and drop the box on the pressure plate. The platform (and Dahlia) will rise.
  • When the guard walks over the platform, it will rise the rest of the way. (It might help to use time slow once the platform is rising so it doesn't fall back down too quickly.)
  • When the platform is as high as it can go, walk forward. Dahlia will land right on the other side of the lasers.
  • Walk past the box through the open door and exit the chamber.

Level 21: New Wrinkles

  • Enter the chamber and walk into the room at the right after Dahlia's conversation with Trevor Mason.
  • Time shift to 2014 so the gold cube will drop.
  • Go back to the main room and stand in the middle of the room. It might be helpful to time shift back to 2008 and stand in center of the yellow square.
  • Aim for the red X on the circle. Throw the gold cube.
  • Time shift to 2014 so the wall disappears. Use time slow. When the cube sails past the other side of the wall (or where the wall used to be), time shift back to 2008. The cube should land on the pressure plate at the top of the platform in the sealed off room.
  • Stand on the pressure plate behind Dahlia. The door to the left will open.
  • Use time slow and go through the door exiting the chamber.

Level 22: Old Solutions

  • Enter the chamber. Time shift to 2014.
  • Walk to the other end of the chamber, and climb the 3 steps to the higher level.
  • Walk as far down the hall as possible, up to the rubble.
  • When the guard passes Dahlia and is looking the other way, time shift back to 2008. It may be helpful to use time slow here.
  • Walk to the end of the hallway now that the guard can't see Dahlia.
  • Time shift to 2014.
  • Head to the left and and around the corner to the left. Stand behind the guard.
  • Time shift to 2008. Use TK to grab the ball.
  • Time shift to 2014. Go back towards the last guard. When he passes Dahlia and isn't looking at her, time shift to 2008. It may be helpful to use time slow.
  • Run down the hallway. Just before going down the stairs, time shift to 2014.
  • At the bottom step, time shift back to 2008.
  • Throw the ball at the box in the middle of the chamber. The box will fall off the pressure plate and the guard's door at the right will close.
  • Go out the door to the left and exit the chamber.

Level 23: Complex

  • Enter the chamber. Run across the runway, then towards the left and down the 5 platform/stairs.
  • Time shift to 2014 and cross where the lasers were in 2008.
  • Time shift to 2008 and run towards the guard. Stay behind the wall so he doesn't see Dahlia.
  • Time shift to 2014 and head to the center of the chamber, near the gold cube. Use TK to pick up the gold cube.
  • Run back to the wall that hides Dahlia from the guard.
  • Time shift to 2008 and drop the cube. The door where the guard is will now be closed.
  • Walk to the right and use TK to pick up one of the red blocks.
  • Bring the box to the lasers and drop it, blocking the bottom laser. (Be careful not to step on the pressure plate or the guard's door will open.)
  • Go get the other red box, and bring it back to the lasers. Drop it on top of the first red box, and all three of the lasers will now be unblocked.
  • Pick up the gold cube and walk past the red boxes where the laser is blocked.
  • When safely past the yellow line, throw the gold cube onto the pressure plate. The door behind Dahlia will open. Walk through it and exit the chamber.

Level 24: Startling Developments

  • Walk through the door and enter the chamber. (If Dahlia doesn't walk through the door quickly, she will be locked on the wrong side.)
  • Pick up the gold cube. Throw it over lasers and make sure it lands on top of the platform on the other side. (It helps to stand on the red X on the floor, then aim for the light on the ceiling that is second from the left.)
  • Go to the entrance and use TK to grab the ball.
  • Stand on the pressure plate. Use time slow and drop the ball onto the pressure plate. Wait until the ball is actually on the plate, then run over to the platform that rises. It will rise once the ball falls off the pressure plate.
  • When Dahlia is at the top on the platform, time shift to 2014, being sure that time slow is still being used.
  • Go down the rubble to the other side of the lasers, where the gold cube should be falling from the platform.
  • Use TK to grab the gold cube (it may be necessary to grab it while it's still in midair — timing is everything here).
  • Walk a little ways up the rubble to where the broken pressure plate it. Drop the gold cube on the broken pressure plate.
  • Walk back down to the area behind where the lasers are, near the red door. Time shift back to 2008.
  • The gold cube will fall off the rubble pile onto the pressure plate. The ball will have been destroyed by the lasers (probably while Dahlia was in 2014, but the ball was in 2008) and a new one will be released from up high. The ball will roll over the pressure plate near the door for a moment.
  • Be sure that time slow is still being used when the ball rolls over the pressure plate. When the gold cube is on one pressure plate and the ball rolls over the other pressure plate, the red door will open. Walk through as soon as it is open, and exit the chamber.

Level 25: Old Friends

  • Enter the chamber. Wait until Dahlia has a conversation with the woman, and then a box will fall.
  • Use TK to pick up the red box.
  • Stand facing one of the side walls so the box is blocking the laser. (It may be helpful to use time slow so the laser doesn't go above the box too quickly and hit Dahlia's head.)
  • Carefully move past the laser, while turning Dahlia's body so the box is always blocking the laser. (It may be helpful to use the joystick for this.) For instance, if facing the left wall, have Dahlia walk slowly to the right, while at the same time turning her body to the left to block the laser.
  • Do the same thing for the next laser. For the third laser (which is a double laser), wait until both lasers come together, then use the box to cross.
  • Walk onto the black grate to the left. A black platform will lower.
  • Jump on the black platform, and then jump onto the pressure plate.
  • Drop the box on the pressure plate and walk onto the platform.
  • After the conversation with Cassandra, walk through the door to the left and exit the chamber.

Level 26: Breaking Free

  • Enter the chamber. Time shift to 2014.
  • Walk in the open door. Wait until the guard walks "through" Dahlia and is behind her. Time shift back to 2008.
  • Walk around to the left and the door will open. (It may be helpful to use time slow so the guards don't catch Dahlia.) Walk through the door.
  • Once through the doors, time shift to 2014 and climb the rubble.
  • At the top of the rubble (which is against the left wall), time shift back to 2008.
  • Walk along the ledge until it comes to the end. Drop down a level and walk through the door.
  • Time shift to 2014. Enter the room with the guards. Head to the right and stand behind the counter. Stand right in front of the rubble wall.
  • Look to the left and both guards will eventually come to the same area. Wait until they both turn around, then time shift back to 2008.
  • When the guard closest to Dahlia stops, walk right behind him (there is a break in the counter) and time shift to 2014.
  • Walk through the break in the counter and towards the door.
  • When the guard behind Dahlia is not looking, time shift back to 2008 and walk through the door.
  • Turn to the right, time shift to 2014, and walk through the open doorway. Time shift back to 2008 and exit the chamber.

Level 27: Hiding Evidence

  • Enter the chamber and wait until Dahlia looks at all the vials of the Gemini Formula.
  • Walk through the door to the right. Before turning the corner of the hallway, time shift to 2014.
  • Turn and enter the doorway on the left.
  • Walk past the guards to the end of this new room.
  • At the end of the room will be a fallen grate. Climb this grate up and to the left.
  • When the guards aren't looking, jump on to the next (invisible) grate, time shifting to 2008 in midair; then jump to the (invisible) rubble, time shifting to 2014 in midair. It may help to use time slow to when doing this because guards can still see Dahlia at this height.
  • Continue up the grate and use TK to grab the red box at the left.
  • Jump down to the lower level and head back towards the fallen grate Dahlia climbed at the end of the room.
  • This time, instead of climbing the grate and heading left, climb the grate and fall off it to the right into a little room.
  • Time shift to 2008. Use the box to block the lasers. It may help to use time slow.
  • For the each set of lasers, wait until one laser is above Dahlia's head, and use the box to block and cross the other laser.
  • Turn down the hall. Face to the right with the box. Wait until the first up-down laser is above Dahlia's head, and walk under it, using the box to block and cross the left-right laser. Dahlia will have to stay in this position for awhile, until the second up-down laser is above her head. When it is, continue blocking and crossing the left-right laser, and walk under the second up-down laser. Again, it is helpful to use time slow for the lasers.
  • When past the lasers, walk through the door into a new room.
  • Head to the left towards the safe door. Time shift to 2014.
  • Walk into the safe and time shift back to 2008. Walk up to the Gemini Formula.
  • After hiding the Gemini Formula, time shift back to 2014 and leave the safe.
  • Time shift to 2008 and walk through the open door across from the safe to exit the chamber.

Level 28: Family Matters

  • Enter the chamber. Time shift to 2014.
  • Head to the left and enter the room where the guards are.
  • Walk as close to the rubble as possible. Wait until the guard passes Dahlia.
  • Use time slow, and time shift back to 2008.
  • Walk to the right towards the guard who is facing away from Dahlia.
  • Time shift to 2008. Walk past the guard and to the door on the left.
  • Wait until the guard behind Dahlia turns isn't looking, and then time shift back to 2008.
  • Walk through the door and into the next room.
  • Head down the hall to the right and then to the left, until there is a window on the right.
  • Time shift to 2014 and enter the new room with the two guards.
  • Head as far to the left as possible.
  • When the guard has his back towards Dahlia, use time slow and time shift to 2008.
  • Neither guard is looking at Dahlia, so run past (or behind) both of them and exit the door at the left.
  • Go through the little hall and through the next door to meet Cassie.
  • After the explosion in the Quarry, follow Cassie to exit the chamber.

Level 29: Double Team

  • Follow Cassie to enter the chamber.
  • Jump down to the bottom and step on the first broken pressure plate. The platform will rise and Cassie will walk on it.
  • Walk off the pressure plate and the platform will descend. Cassie will walk onto the next platform.
  • Step on the next pressure plate and Cassie's platform will rise. She will walk onto the next platform.
  • Avoid the fire in front of Dahlia. Step onto the next platform (in front of the small fire). Another platform will rise and Cassie will use it as a bridge to cross onto a ledge.
  • After Cassie crosses, an avalanche will cause some more rubble to fall and a gold cube will be released.
  • Use TK to pick up the gold cube. Turn around and drop the cube on the pressure plate at the left, near the wall of fire. Some of the platforms on the higher level will shift.
  • Time shift to 2014. Some of the platforms will shift back, and that's okay.
  • Go to the back corner of the chamber and climb the ramp to the higher level.
  • Time shift to 2008 and head to wall on the right of the chamber (still on the higher level). The platforms will shift again.
  • Jump onto the first (invisible) platform, and time shift to 2014 in midair.
  • Time shift to 2008, and jump to the second platform before the first platform disappears.
  • Jump onto the third (invisible) platform, and time shift to 2014 in midair.
  • Time shift to 2008, and jump to the fourth platform before the third platform disappears.
  • Jump onto the ledge, then follow Cassie to exit the chamber.

Level 30: Careful Balance

Stub.jpgThis section is a stub. You can help by expanding it. In particular, this section needs the correct solution, one that doesn't involve Dahlia dying and respawning.
  • Enter the chamber and have Dahlia go as far as possible. A vent will fall and cause some destruction.
  • Cross over the second bridge. In the middle, stand on a pressure plate to make the platform rise.
  • Get off the pressure plate, continue crossing the bridge, and stand on the platform.
  • Wait until Cassie runs over to the pressure plate. (Dahlia may need to time shift back and forth a few times until Cassie comes over.) Be sure to be standing on the platform so that when it rises, Dahlia ascends with it.
  • Turn around and use TK to pick up the red box.
  • Throw the box onto the pressure plate.
  • Have Dahlia walk into the chasm and die. She will respawn on the correct side of the chasm.
  • Walk over to Cassie and pick up the red box.
  • Take the box to the lasers and use the box to block the lasers. Rotate Dahlia's body to the left while moving her to the right and she will pass the lasers.
  • After Dahlia passes through the lasers, Cassie will have passed through the lasers.
  • Follow Cassie through the door and exit the chamber.

Level 31: Sieging Quarry

Stub.jpgThis section is a stub. You can help by expanding it. In particular, this section needs a solution that doesn't involve respawning or loading last checkpoint.
  • Enter the chamber and wait for the destruction to be over.
  • Turn to the left and stand on the pressure plate. A laser will turn off and Cassie will cross.
  • Time shift to 2014 and cross where the laser was. Stand on the second pressure plate.
  • Time shift to 2008. A laser will turn off, Cassie will cross, and an intact gold cube will land on the platform.
  • Time shift to 2014, and the gold cube will fall. Quickly time shift back to 2008, and a new cube will be released from the chute. Use time slow. Don't let the cube hit the crossbeam. Instead, time shift to 2008 so the red crossbeam disappears and the gold cube crosses safely to Dahlia's side. When it's near Dahlia's side, time shift back to 2008 so the railing stops the gold cube.
  • When the cube lands safely, walk all the way up to the lasers and use TK to pick up the gold cube. If Dahlia backs up with the cube, it will be destroyed in the laser, so Dahlia has to lift the cube up over the laser, over her head, and back onto her side of the laser. Alternately, Dahlia can use time slow, time shift to 2014, grab the cube before it falls, and then bring it back to her side, time shifting back to 2008.
  • While standing on the second pressure plate, throw the cube to the third
  • Drop the cube onto the pressure plate to turn off the laser, and pass where the laser was.
  • Stand on the next (third) pressure plate. A new laser will turn off, a double platform will descend, and Cassie will walk forward to another pressure plate, and another platform will descend.
  • Walk back to the cube and pick it up. While standing on the plate, throw the gold cube to the third pressure plate.
  • When it lands, the double platform that Cassie crossed will descend again. While it's descending, use time slow and run across to the platform that Cassie lowered. When the double platform is all the way down, the platform the Dahlia is standing on will rise.
  • Using time slow, stand on the pressure plate to the right, towards the entrance of the chamber. Be sure to stand at the edge furthest from the entrance. A laser will start to cross where Dahlia is standing. Just before the laser hits Dahlia, time shift to 2014. (It helps to turn and view the laser peripherally to better judge when it's about to hit Dahlia.)
  • While in 2014, go to the other end of the pressure plate, or even a little further than the pressure plate, towards the entrance wall.
  • Time shift to 2008. When Dahlia stands on the edge of the pressure plate, the laser will continue, but Dahlia will be on the other side of the laser.
  • After the laser makes a the platform fall, pause and load from last checkpoint. Dahlia will respawn and a gold cube will be in front of her.
  • Pick up the gold cube and go towards the other end of the walkway. Stand on the platform that Dahlia used to ascend to the higher level.
  • Look down and throw the cube on the furthest pressure plate, the one near Cassie. Be sure to throw it off to the side a little so it doesn't it the the platform's hydraulic lift.
  • When the cube lands on the plate, a platform will descend and Cassie will walk on it.
  • Time shift to 2014 and the cube will drop.
  • Time shift back to 2008 and Cassie's platform will ascend.
  • Follow Cassie down the runway, up the ramp, and through the door to exit the chamber.

Level 32: Tasting Freedom


Promotions edit

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